Introduction to the Figure Package - fEnv
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The Drawing Environment

Every Figure and each of its fSubFigures comes with a hash table, called env, that stores the drawing environment for that figure or subfigure. A hash table is just a general structure that contains pairs consisting of a name (which Figure assumes is a string) and a value (which is an arbitrary object). When a new figure is created and each time is drawn, the drawing environment is initialized by a call to Figure.initEnv(). Thereafter, figure element fEnv is used to modify values in env and to introduce new entries in the table. Each fSubFigure comes with its own table, env, of drawing environment variables. Entries in this table override, for the subfigure, corresponding entries in the parent's env table. Entries in the parent's table which do not have corresponding entries in the subfigure table are inherited by the subfigure at the time the drawing of the fSubFigure commences.

A list of the entries that are currently used is included in the API documentation for the class fEnv. Any programmer can add entries using fEnv. But then it is the responsibility of the programmer to implement applications of those entries. It is up to the drawgfx and drawps methods of each figure element to extract and use the entries in the table that are appropriate for it. For example, fCurve, fDisk, fEllipticalArc and fPolygon all have a variable named fillColor. Each time the drawgfx method of an instance of one of these classes is called it

Here are two typical statements that extract values from the hash table env.


 Color fillColor = (Color)(env.get("fillColor")) ;
 double linewidth = ((Double)(env.get("lineWidth"))).doubleValue() ;

The output of env.get() is always of class Object (the superclass of all classes in Java). It has to be cast to whatever class the value is really supposed to represent. That is the role of (Color) in the first example and (Double) in the second. The method doubleValue() in the second example converts the object of class Double to the primitive data type double, that you actually want to compute with.
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